Town: Jîjê-fêkêho Fêqê

Jîjê-fêkêho Fêqê

Jîjê-fêkêho Fêqê
Example Iron Elven architecture.
StateDalandic Empire
ProvenceYêgècêkêthê Provence
Sub ProvenceHighhaven Dutchy
RegionSìw Wumǐlěkhka Forest
Founded1273
Community LeaderMaster Důkhi Brgarë
Area5 km2 (2 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation1660 m (5446 ft)
Average Yearly Precipitation196 cm/y (77 in/y)
Population1376
Population Density275 people per km2 (688 people per mi2)
Town AuraMysticism
Naming
Native nameJîjê-fêkêho Fêqê
Pronunciation/ˈʤɪʤɘ/ /fɘˈkɘho/
Direct Translation[live] [puppy]
Translation[Not Yet Translated]

Jîjê-fêkêho Fêqê (/ˈʤɪʤɘ/ /fɘˈkɘho/ [live] [puppy]) is a subtropical Town located in Highhaven Dutchy, Yêgècêkêthê Provence, within the Dalandic Empire.

The name Jîjê-fêkêho Fêqê is derived from the Iron Elvish language, as Jîjê-fêkêho Fêqê was founded by Ca̋ń̄b Vúńó̄s 'Naughty Cassidy' Rēkī Hārmé Vú̄kīnḱ Shonhêpí, who was culturaly Iron Elven.

Climate

Jîjê-fêkêho Fêqê has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cool 14°C (57°F). Jîjê-fêkêho Fêqê receives an average of 196 cm/y (77 in/y) of precipitation, most of which comes in the form of rain during the fall. Jîjê-fêkêho Fêqê covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1660 m (5446 ft) above sea level.

Overview

Jîjê-fêkêho Fêqê was founded durring the late 14th century in fall of the year 1273, by Ca̋ń̄b Vúńó̄s 'Naughty Cassidy' Rēkī Hārmé Vú̄kīnḱ Shonhêpí. The establishment of Jîjê-fêkêho Fêqê was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Ca̋ń̄b Vúńó̄s 'Naughty Cassidy' Rēkī Hārmé Vú̄kīnḱ Shonhêpí struck deals with nearby nations and communities to establish Jîjê-fêkêho Fêqê as a prison colony.

Jîjê-fêkêho Fêqê was built using the conventions of Iron Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Jîjê-fêkêho Fêqê is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Jîjê-fêkêho Fêqê is is constructed arround a semi-circular spacious packed earth mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Astonishigly, the robustly designed timber walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Jîjê-fêkêho Fêqê has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Jîjê-fêkêho Fêqê ’s existence has dried up and the town is drifting down the stream of history as it dries up.

Civic Infrastructure

Jîjê-fêkêho Fêqê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Jîjê-fêkêho Fêqê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Jîjê-fêkêho Fêqê's parks.

Jîjê-fêkêho Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Jîjê-fêkêho Fêqê.

Jîjê-fêkêho Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Jîjê-fêkêho Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jîjê-fêkêho Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Jîjê-fêkêho Fêqê's public wards, blessings, and other arcane systems.

Jîjê-fêkêho Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Jîjê-fêkêho Fêqê's natural decorations nor waterways.

Jîjê-fêkêho Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Jîjê-fêkêho Fêqê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Jîjê-fêkêho Fêqê's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.

Jîjê-fêkêho Fêqê's chapel was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

In Jîjê-fêkêho Fêqê most nights are accompanied by colorful ribbons of light in the sky.

The Weedwhip near Jîjê-fêkêho Fêqê are known to be a mutant strain of the creature.

Jîjê-fêkêho Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Enchantment energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5627 m2
    • Cattle and Similar Creatures: 344
    • Poultry: 4128
    • Swine: 275
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 137

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

424 of Jîjê-fêkêho Fêqê's population work within a Foundational Occupation.

897 of Jîjê-fêkêho Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 55 (4%) are noncontributers.

Points of Interest

POI

History

The the a set of greaves of Augury, an a set of greaves imbued with great amounts of Augury energies was created near Jîjê-fêkêho Fêqê by in time immemorial, reportedly some time during the early 2nd century.

History